Amazon Lumberyard
Developer(s) | Amazon |
---|---|
Preview release | Beta 1.2 / April 26, 2016 |
Development status | Active |
Written in | C++[1] and Lua[2] |
Operating system | Microsoft Windows |
Platform | Cross-platform |
Available in | English |
Type | Game engine |
License | Proprietary |
Website | aws |
Amazon Lumberyard is a free cross-platform triple-A game engine developed by Amazon and based on the architecture of CryEngine, which was licensed from Crytek in 2015.[3][4][5] The engine features integration with Amazon Web Services to allow developers to build or host their games on Amazon's servers, as well as support for livestreaming via Twitch.[6] The source code is available to end users with limitations: users may not publicly release the Lumberyard engine source code or use it to release their own game engine.[7] Lumberyard launched on February 9, 2016 alongside GameLift, a fee-based managed service for deploying and hosting multiplayer games, intended to allow developers to easily develop games that attract "large and vibrant communities of fans."[8] The software is currently in beta and can be used to build games for Microsoft Windows, Xbox One, PlayStation 4,[9][8] with limited support for iOS and Android.[10]
Amazon released an update to Lumberyard on March 14, 2016, which included support for certain mobile devices, such as A8-powered iOS devices and Nvidia Shield, an FBX importer, and integration with Allegorithmic's texturing software Substance.[10][11]
References
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External links
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