Catlateral Damage

From Infogalactic: the planetary knowledge core
Jump to: navigation, search

Lua error in package.lua at line 80: module 'strict' not found.

Catlateral Damage
File:Catlateral Damage (alpha release) screenshot.png
A screenshot from the alpha release of Catlateral Damage.
Developer(s) Chris Chung
Engine Unity
Platforms Microsoft Windows, OS X, Linux, OUYA, Razer Forge TV, PlayStation 4
Release date(s) Web (Prototype)
    Microsoft Windows, OS X, Linux
      OUYA
        Razer Forge TV
          PlayStation 4
            Genre(s) Simulation game
            Mode(s) Single-player

            Catlateral Damage is a first person video game in which the player plays as a cat. The only goal of the game is to knock as many of your owner's belongings onto the floor as possible.[1] There are game modes in which the player can either race against the clock and get a certain number of items onto the floor as fast as they can, score as many points in a 2-minute time-frame, or a free play mode where there is no clock and there are no points.

            History

            The original version of Catlateral Damage was created for the August 2013 7DFPS game jam.[2][3] Development for a full release began in September 2013.[2]

            On 13 January 2014, Catlateral Damage was released on Steam's "Steam Greenlight" service.[4] The game ran a successful Kickstarter campaign between 16 June 2014 and 11 July 2014.[5]

            The full version of the game was released on Steam on 27 May 2015.[6]

            Reception

            Original release

            The original release of Catlateral Damage created for the 7DFPS game jam.[3]

            BuzzFeed's Joseph Bernstein reviewed the original Catlateral Damage favorably citing "If you have ever wanted to know what it is like to be a little feline menace, this is your chance."[7]

            Kotaku's Luke Plunkett reviewed the original Catlateral Damage as "as accurate a cat simulator as you'll ever play."[8]

            Rock, Paper, Shotgun's Nathan Grayson reviewed the original Catlateral Damage as "basic and inconsequential as can be, and that's exactly what I wanted from it. Be a cat. Do total jerkstore asshole cat things. The end."[9]

            Alpha release

            CNET's Michelle Starr reviewed the alpha release of Catlateral Damage as "kind of really fun."[10]

            Indie Statik's Chris Priestman reviewed the alpha release of Catlateral Damage as "a fun little game about making a mess. What's not to love?"[11]

            Joystiq's Danny Cowan reviewed the alpha release of Catlateral Damage favorably with "For anyone who has never owned cats, this is a fairly accurate simulation of what their day-to-day life entails."[12]

            VG247's Mike Irving reviewed the alpha release of Catlateral Damage as "small and rough at the moment" but found the game "entertaining."[13]

            References

            1. [1] The Official Catlateral Damage website.
            2. 2.0 2.1 Lua error in package.lua at line 80: module 'strict' not found.
            3. 3.0 3.1 Lua error in package.lua at line 80: module 'strict' not found.
            4. Lua error in package.lua at line 80: module 'strict' not found.
            5. Lua error in package.lua at line 80: module 'strict' not found.
            6. Lua error in package.lua at line 80: module 'strict' not found.
            7. Lua error in package.lua at line 80: module 'strict' not found.
            8. Lua error in package.lua at line 80: module 'strict' not found.
            9. Lua error in package.lua at line 80: module 'strict' not found.
            10. Lua error in package.lua at line 80: module 'strict' not found.
            11. Lua error in package.lua at line 80: module 'strict' not found.
            12. Lua error in package.lua at line 80: module 'strict' not found.
            13. Lua error in package.lua at line 80: module 'strict' not found.

            External links