Gunner Wright

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Gunner Wright
File:Eubank-Love-2011-Figur-Gunner-Wright-modified.jpg
Gunner Wright (2011)
Born (1973-08-26) August 26, 1973 (age 50)
Eustis, Florida, United States
Residence Los Angeles, California, United States
Years active 2007–present
Agent MAK Company
Notable work Love, J. Edgar, Dead Space 2, Dead Space 3
Website www.gunnerwright.com

Gunner Wright (born August 26, 1973) is an American film actor known for his role in the film Love and for portraying the face and voice of Isaac Clarke in the videogames Dead Space 2 and Dead Space 3. Wright raced motorcycles competitively until the age of 21 when he moved to Southern California. There he began working on Fox Television's Fastlane series and soon began a career in acting. He appeared in director Clint Eastwood's J. Edgar film.

Career

Wright appeared in G.I. Joe: The Rise of Cobra as a Secret Service Agent. In 2011, Wright starred in the 2011 film Love by director William Eubank. Wright played the main character, American Astronaut Lee Miller who becomes stranded aboard the International Space Station.

Wright also stars in Dead Space 2 and Dead Space 3 as protagonist Isaac Clarke, developed by Visceral Games and distributed by Electronic Arts. Wright attended the 2010 Comic-Con to promote Dead Space 2 and meet with fans.

Variety described Wright's performance in Love, saying "Wright, shouldering nearly a one-man-show burden, is gamely athletic, all-American and somewhat of a blank slate, like Kubrick's astronauts – until some unfettered personality begins to seep out."[1] Ain't It Cool News also described Wright's performance of Captain Lee Miller:

Gunner Wright carries a large load as the primary screen presence, and he does an excellent job of showing the deterioration of a logical man. Many films turn the loss of one's senses into a frantic, almost comically silly thing – whereas here, we watch [him] bounce between skirting the edge of sanity, and reeling himself in – he's self-aware enough at times to see where things are going. You'd get the sense that most astronauts would handle a situation like this in a similar way.[2]

References

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External links


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