PortAudio
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Original author(s) | Ross Bencina |
---|---|
Stable release | v19 SVN rev 1919 / January 30, 2014 |
Written in | C |
Operating system | Cross-platform |
Type | API |
License | MIT License |
Website | www |
PortAudio is an open source computer library for audio playback and recording. It is a cross-platform library, so programs using it can run on many different computer operating systems, including Windows, Mac OS X and Linux. PortAudio supports Core Audio, ALSA, and MME, DirectSound, ASIO and WASAPI on Windows. Like other libraries whose primary goal is portability, PortAudio is written in the C programming language. It has also been implemented in the PureBasic, and Lazarus/Free Pascal languages. PortAudio is based on a callback paradigm, similar to JACK and ASIO.
PortAudio is part of the PortMedia project, which aims to provide a set of platform-independent libraries for music software. The free audio editor Audacity uses the PortAudio library,[1] and so does JACK on the Windows platform.
References
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- Notes
External links
- ↑ Lua error in package.lua at line 80: module 'strict' not found.