Record of Agarest War

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
Record of Agarest War
Agarest.jpg
European cover art of the PlayStation 3 version
Developer(s) Idea Factory
Red Entertainment
Compile Heart
Laughing Jackal (PC)
HyperDevbox (Android, iOS)
Publisher(s)
      Distributor(s) Idea Factory
      Director(s) Kenta Sugano
      Composer(s) Kenji Kaneko
      Platforms PlayStation 3, Xbox 360, Microsoft Windows, Android OS, iOS
      Release date(s) PlayStation 3
        Xbox 360
          PlayStation 3 (PSN)
            Microsoft Windows
            Standard Edition
              Collector's Edition
                Microsoft Windows (GOG.com)
                  Android
                    iOS
                      Genre(s) Tactical RPG
                      Mode(s) Single-player

                      Record of Agarest War (アガレスト戦記 Agaresuto Senki?), known in Europe as Agarest: Generations of War, is a tactical role-playing game for PlayStation 3, Xbox 360 and Microsoft Windows.[7] The game is a collaboration between Idea Factory, Red Entertainment and Compile Heart.[8] An updated port of the game was released in Japan for the Xbox 360 on November 27, 2008.[1] HyperDevbox released an Android port on December 19, 2013,[6] and an iOS port on May 16, 2014.

                      Gameplay

                      The story progresses through various points plotted on a map. By visiting each point, the player has to battle the creatures, complete a quest, visit a town or go through a conversation to advance through the storyline and open up more points.

                      Fighting plays out like a strategic RPG where each character has his/her own set of moves, but by moving each character to an appropriate square, you can chain characters together and pull off combos. After each round of combat, each character will regenerate AP and accumulate SP points. When enough SP points have been accumulated, characters can unleash special attacks.

                      The game includes dating sim elements through its "Soul Breed" system in which the player creates a new character by pursuing a relationship with a female character[9] as the game's storyline extends for five generations, each one having a different male protagonist. For the first four generations the protagonist marries one among three of his female companions and their son becomes the protagonist of the following generation who inherits stats and abilities from his parents.

                      Release

                      Europe

                      The game was localized in Europe as Agarest: Generations of War by Ghostlight. The company planned to publish a standard retail version and a collector’s edition, both released on October 30, 2009 for PlayStation 3.[10] Initially, the game was set to use a cover art featuring a realistic version of the protagonist; however, negative feedback led to the publisher changing the cover art for one more faithful to the original.[11] The 32 packs of DLC were put on the European PlayStation Store by Ghostlight.

                      The game was later ported to PC, and made available on the Steam store in North America and Europe.

                      North America

                      Aksys Games released the game in North America under the title Record of Agarest War on April 29, 2010. The game was released as a download on the PlayStation Network, and on disc for the Xbox 360. It is available as a downloadable title on the Xbox 360. The game retains the original Japanese dialogue.[12]

                      Xbox 360 version

                      A port known as Record of Agarest War: Re-appearance was released exclusively for the Xbox 360 in Japan on November 27, 2008. The Xbox 360 port featured additional voice acting, and a gallery mode. New items and a new dungeon are available over Xbox Live as downloadable content.

                      Prequel

                      A prequel to the game titled Record of Agarest War Zero was released in Japan on June 25, 2009, released in the United States on June 14, 2011, and in Europe on August 26, 2011.[13]

                      Reception

                      GameZone's Andrew Clouther gave the PC reboot a 6.5/10, stating " If you’re a fan of the Agarest franchise, looking to spend 50+ hours on a game, or just want to try a different tactics type game, I recommend Agarest Generations of War. I rarely say this, but the game is too long."[14]

                      References

                      1. 1.0 1.1 Lua error in package.lua at line 80: module 'strict' not found.
                      2. Lua error in package.lua at line 80: module 'strict' not found.
                      3. Lua error in package.lua at line 80: module 'strict' not found.
                      4. Lua error in package.lua at line 80: module 'strict' not found.
                      5. Lua error in package.lua at line 80: module 'strict' not found.
                      6. 6.0 6.1 Lua error in package.lua at line 80: module 'strict' not found.
                      7. Lua error in package.lua at line 80: module 'strict' not found.
                      8. Lua error in package.lua at line 80: module 'strict' not found.
                      9. record of agarest war - Kotaku
                      10. Lua error in package.lua at line 80: module 'strict' not found.
                      11. Lua error in package.lua at line 80: module 'strict' not found.
                      12. http://aksysgames.com/agarest_war/ Archived July 25, 2009 at the Wayback Machine
                      13. Lua error in package.lua at line 80: module 'strict' not found.
                      14. Lua error in package.lua at line 80: module 'strict' not found.

                      External links