Speedy Gonzales: Los Gatos Bandidos

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Speedy Gonzales: Los Gatos Bandidos
File:Speedy Gonzales in Los Gatos Bandidos.png
Cover art
Developer(s) Sunsoft[1]
Warner Bros. Consumer Products
Publisher(s) Acclaim Entertainment[1]
Programmer(s) Anthony Lloyd[1]
Composer(s) Mark Cooksey[2]
Platforms Super NES
Release date(s)
    Genre(s) 2D action platformer[1]
    Mode(s) Single-player

    Speedy Gonzales: Los Gatos Bandidos is a Super Nintendo Entertainment System video game that was released in 1995 to an exclusively North American audience.

    Summary

    In a small Mexican village, all the mice are enjoying a fiesta until Los Gatos Bandidos, a group of cats, come and kidnap them. Only Slowpoke escapes and sends for his cousin, Speedy Gonzales.[3] Speedy enters each level and tries to rescue as many mice as possible while chasing after cheese and avoiding natural hazards. The gameplay in Speedy Gonzales resembles the Sonic the Hedgehog series.[3]

    Players can access a short-range kick for attacking and can occasionally pick up items for usage at a later time in the game.[3] The game is full of bottomless pits and spikes, which kill players instantly.[4] Getting locked up in a cage also causes players to lose a life.[4] Arch-enemies from the cartoon show such as Sylvester and Robocat appear in the game.[5]

    The game was reskinned into the unauthorized 1996 Super NES video game Sonic the Hedgehog (a.k.a. Sonic the Hedgehog 4). In the hack version, you play as Sonic the Hedgehog. The objective of the game is to save Mario, who is stuck in a cage. The player has to rescue a number of Marios, in order to complete each level. The character models, boss fights, music, and graphics, has been changed according to the hack.[6]

    Reception

    Captain Squideo of GamePro gave the game a mostly negative review, particularly focusing on the easy and rudimentary gameplay: "The game's colorful cartoon style is reminiscent of last year's Yogi Bear game, and the simplistic run-n-jump gameplay will appeal only to young gamers. ... The puzzles are remedial, enemies drop with one quick kick, and abundant time bonuses help you beat the clock." However, he did praise the quality and charm of the music, voices, and sound effects.[7]

    References

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    2. Soundtrack information at SNES Music
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